Screen Print vs DTF vs Sublimation vs Embroidery: Which to Use
Four ways to put a design on a garment, and brands pick between them almost entirely on price. That is the wrong first question, because three of the four have a hard constraint that rules them out before cost is even relevant.
Here is what each one is, what it physically cannot do, and which one fits your order.
Screen printing
Ink pushed through a stencil onto the fabric, one screen per colour. The oldest method and still the cheapest at volume.
- Best for: bold graphics in a small number of flat colours, at quantity, on cotton or cotton-rich fabric.
- Cost shape: a setup charge per colour, then a very low cost per piece. At 500 pieces it is usually unbeatable; at 30 pieces the setup dominates.
- Hard limits: each colour is a separate screen, so photographic images and long colour counts become impractical. Fine gradients do not reproduce cleanly.
- Feel: the ink sits on the surface. A large solid area of print is noticeably stiffer than the fabric around it, and heavy plastisol on a big block print can crack over years of washing.
DTF — direct to film
The design is printed onto a film, powdered with adhesive, then heat-pressed onto the garment.
- Best for: full-colour, detailed or photographic artwork at low quantities. This is the method that makes a 30-piece run with a complex logo economic.
- Cost shape: almost no setup, a higher cost per piece that barely falls with volume. The mirror image of screen printing.
- Fibre: works on cotton, polyester, blends and most things in between — the most flexible of the four on that count.
- Hard limits: it is a transfer sitting on the surface, so it has an edge you can feel and it is not the choice for very large coverage areas. Wash durability is good but depends on press temperature and time being right, so check it on the sample.
Dye sublimation
Dye printed onto transfer paper, then converted to gas under heat and pressure so it bonds into the fibre itself rather than sitting on top.
- Best for: edge-to-edge coverage — custom camouflage, all-over patterns, team kit with panels and gradients. Nothing else does full coverage with no hand-feel.
- Feel: none. The dye is in the fibre, so the printed area feels identical to the unprinted area and it cannot crack or peel.
- Hard limits, and they are absolute:
- Polyester only, at roughly 85% content or above. The dye does not bond to cotton, wool, leather or natural-fibre canvas.
- Light base only. The dye is translucent, so it cannot print pale onto dark. There is no white sublimation ink.
- Where it happens: normally onto cut panels before the garment is sewn, which is why panel placement is a tech-pack decision rather than something adjusted later.
This is the constraint that catches more brands than any other: a design for an all-over print and a specification of cotton for hand-feel are mutually exclusive requirements. Decide the fibre and the print method together, not in that order.
Embroidery
Stitched thread rather than ink. The premium mark on polos, caps, chest logos and workwear.
- Best for: logos, small marks, anything that should read as considered and durable. It carries perceived value that print does not.
- Cost shape: a one-off digitising charge to convert artwork into a stitch file, then a per-piece cost driven by stitch count. A dense logo costs more than a light one.
- Hard limits: fine detail closes up. Thin lines, small text and tight gradients disappear into thread — which is why a logo often needs a simplified version for small-format use. Decide that version once and keep it.
- Fabric interaction: stretch knits distort under dense stitching unless backed properly. On a beanie or a light jersey, a woven label or a patch is frequently the better answer.
Choosing, in the right order
Work through it like this and the answer usually falls out on its own:
- 1. Does the design need to cover the whole garment? If yes, it is sublimation, and the garment must be light-coloured polyester. Everything else follows from that.
- 2. Is the artwork photographic or many-coloured? If yes, screen printing is out. DTF at low volume, sublimation if the fibre allows.
- 3. What is the quantity? Under about 100 pieces, setup costs dominate and DTF usually wins. At several hundred with few colours, screen printing wins clearly.
- 4. Is it a logo rather than a graphic? Embroidery, unless the fabric or the detail level argues against it.
- 5. What does the customer touch? If a soft hand matters — next-to-skin, premium tees — sublimation or a light print. A large heavy screen print on a fine tee undoes the fabric you paid for.
Mixing methods on one garment
There is no rule against it and good ranges do it constantly: a sublimated body with an embroidered chest logo, or a screen-printed back with a woven label at the neck. Each application is a separate operation with its own cost, so tell us all of them at quoting stage rather than adding one after the price is set.
What to check on the sample
Whatever method you choose, three checks catch almost everything:
- Wash it according to your own care label, then look at edges, cracking and colour. Print durability claims are cheap to make and easy to verify.
- Stretch it. Pull the printed area across a knit and see whether it recovers or shows a break.
- Look at the colour on cloth, in daylight. Screens are backlit and lie in a consistent direction — a colour approved on a monitor comes back flatter and darker.
Our own printing runs in-house at 1440 DPI with Pantone matching to under Delta-E 2.0, from 30 garments — the process and its limits are set out on the custom camo printing page, and if you are developing a pattern rather than supplying one, this covers scale and repeat.
Send us the artwork
Tell us the fabric and the quantity and we will say which method fits and what it costs — from 30 pieces.
See the Printing Process →